Module · 03·Cultivate OS

assay

Inspect the Growth. Catch the drift.

Assay checks Growth against the Seed and Soil it should honour. Drift is named, weak Growth is marked, and Pruning is recommended before anything is gathered into a Sheaf.

01

What assay does.

The verbs the module speaks. Each is a discrete action a user takes on a Field object, or a process the module runs for them.

01

Inspect the Growth

Read the Growth against the Grow Plan. Diff what shipped against what was planted.

02

Check for Drift

Surface where the Growth deviates from the Seed, the Soil, or the Measures.

03

Mark Weak Growth

Tag any piece of Growth that may pass tests but does not honour the Seed.

04

Recommend Pruning

Propose the cuts. Send back to Flourish, accept-with-note, or override with reason.

05

Produce Assay Report

The Inspection becomes a record. Future Growth Rings reference it by ID.

06

Ready to Gather

A passed Assay opens Bushel automatically. Growth flows to Sheaf.

02

Where assay sits in the cycle.

Eight beats per cycle. Assay owns the highlighted step.

  1. 01FeedAny teammate
  2. 02WinnowWinnow
  3. 03PlantFlourish
  4. 04CultivateFlourish
  5. 05InspectAssay
  6. 06GatherBushel
  7. 07WeighTally
  8. 08GleanGlean
03

Inside the app.

assay · in the app

Each Inspection sets the Growth side-by-side with the Grow Plan that produced it and the Soil that constrains it. Drift is highlighted; Pruning is recommended where Growth strays.

In closed beta
04

Principles assay holds.

  1. Tests are the floor, not the bar. Growth can pass tests and still drift.

  2. Drift is named, not hand-wavy. Every flag points to a specific Soil or Seed clause.

  3. Pruning is reversible until Harvest. Cuts can be re-grown if the Inspection was wrong.

  4. No Growth gathers without an Assay-pass. The cycle does not skip the inspector.